The idea of "Metal City" is to create a city not very modern, not very old, and inspired by the game Cyberpunk 2077.
Blender was used for modeling and rendering.
Streets, sidewalks, trash cans, lampposts, banners, and buildings were all modeled by me, except:
Trees: Blender Add-ons: Botaniq / SuperTexture
TEXTURES: cc0textures / texturehaven / texturelib / textures.com / freepink
This project was ported into Unreal engine 5 : https://sildo.artstation.com/projects/blLgRE
360º
360º
360º