"Metal City" is my first Unreal Scene with the PBR workflow.
Streets, sidewalks, trash cans, lampposts, banners, and buildings were all modeled by me, except:
Trees: Blender Add-ons: Botaniq / SuperTexture
TEXTURES: cc0textures / texturehaven / texturelib / textures.com / freepink
The idea of this project is to create a city not very modern, not very old, and inspired by the game Cyberpunk 2077. Blender was used for modeling and rendering. Textures and fonts were obtained from third-party websites are referenced in the previous post, https://sildo.artstation.com/projects/48Ao0k