3D Modeler with a Bachelor's degree in Architecture and Urbanism, Specialization in Game design Art and Concepts and Certification in Arts for 3D gaming. Experience with Architectural Projects, Technical Drawing, Urban Projects, 3d modeling and Game development pipeline.
Hard Surface Portfolio: https://www.behance.net/sildon
3d Environment Portfolio: https://sildo.artstation.com
-Designed concept art for characters and scenarios
-Partnered with technical directors and leads to define art standards
-Feedback to the team about game development
-Game testing
3D environment artist / buildings, texturing mapping, optimization according to the production pipeline, edit maps/scenarios.
Trailer 01 - https://www.youtube.com/watch?v=6K_eVTXts7w
Traler 02 - https://youtu.be/Jeeeroufwnk?t=5413
Serving as a 3D Modeling and Animation Artist for Tynepunk's Smokkehed. I specialized in the creation of characters and game objects for this title, which has garnered significant attention, notably being selected for the Tokyo Game Show 2025's INDIE80 showcase. This project is being developed by a veteran from Rockstar North (GTA: Vice City).
Game url: https://store.steampowered.com/app/3319130/Smokkehed/
3D environment artist / buildings, texturing mapping, optimization according to the production pipeline, edit maps/scenarios.
Trailer 01 - https://www.youtube.com/watch?v=6K_eVTXts7w
Traler 02 - https://youtu.be/Jeeeroufwnk?t=5413